Super mutant perks: Steady Arm, Tough Hide, Psychotic.Super mutant traits: Vat Skin, Ham Fisted.However, the 'Gain Strength' trait can give them a functional Strength level beyond 8 (for purposes of ranged weapons), and will allow them to wield Browning M2 guns. Power armor or the 'Gain Strength' perk will not increase a ghoul's Strength beyond a maximum of level 8, meaning that they cannot wield Browning M2 guns.Ghouls can wear only ghoul armor, superior ghoul armor, environmental armor, environmental armor Mark II, power armor and advanced power armor.Ghouls start the game with +2 Attribute points.+10% poison resistance and +40% rad resistance.Hit Points: 10 + Strength + 2x Endurance.
Enemy 'humans' such as raiders, tribals and the like, are actually internally represented by a separate race, although the statistics and traits are the same.